29.11.2009, 11:28
Quote:
Originally Posted by Remi-X
Hi, I wanted to know how I can use normal callbacks in includes? I thought I saw it earlier in other includes, but I don't know which anymore.
Explanation: I want to use OnGameModeInit with a include, but I want to hold that callback in my GameMode. I know I can make a callback in the include called OnGameModeInit2, and start it with a script. But I don't want to do that. I want to use OnGameModeInit in my includes, and in my GM. Without any scripts that calls a callback, or namechanges. How? |
so OnGameModeInit doesn't get called there