Quote:
Originally Posted by Finn
Quote:
Originally Posted by BeckzyBoi
Quote:
Originally Posted by Finn
ResetPlayerWeapons(playerid);
- Doesn't have effect on players which are in a vehicle.
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It works fine for me.
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Huh, when I use ResetPlayerWeapons and then check the weapons with GetPlayerWeaponData, it still shows the weapons even though I have reset the player's weapons.
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I see this exact issue with RestPlayerWeapons. Is there a work around?