11.11.2009, 16:13
Quote:
Originally Posted by sizeof(Sky));
You need to find out the coordinates of the interior, and then SetPlayerPos them to the coordinates, and then set their interior using SetPlayerInterior(playerid, interiorid);
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Quote:
Originally Posted by ►Peter Corneile [ideal-host.co.uk
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pawn Код:
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Quote:
Originally Posted by Donny
You are best setting the interior first so you don't have an issue with falling through the floor (sometimes).
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Quote:
Originally Posted by ►ϻozilla Fir3foж◄
http://weedarr.wikidot.com/interior
For list of available interiors. |