Teleport to interiors - Printable Version
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Teleport to interiors -
Freddy Z - 11.11.2009
How do i teleport to interiors? for example, i made a checkpoint and i want to make it teleport players to big smoke's crack palace
public OnPlayerEnterCheckpoint(playerid)
{
SetPlayerPos(playerid,1380,-22,100

;
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerCheckpoint(playerid,-49.9669,-269.3635,6.6332, 3.

;
return 1;
}
i teleport in air then i fall in a countryside...
}
Re: Teleport to interiors -
(.Aztec); - 11.11.2009
You need to find out the coordinates of the interior, and then SetPlayerPos them to the coordinates, and then set their interior using SetPlayerInterior(playerid, interiorid);
Re: Teleport to interiors -
Peter_Corneile - 11.11.2009
pawn Код:
public OnPlayerEnterCheckpoint(playerid)
{
SetPlayerPos(playerid,1380,-22,1008);
SetPlayerInterior(playerid,interiorid); //interior id of the teleport place
return 1;
}
Re: Teleport to interiors -
[XST]O_x - 11.11.2009
http://weedarr.wikidot.com/interior
For list of available interiors.
Re: Teleport to interiors -
Donny_k - 11.11.2009
You are best setting the interior first so you don't have an issue with falling through the floor (sometimes).
Re: Teleport to interiors -
Freddy Z - 11.11.2009
Quote:
Originally Posted by sizeof(Sky));
You need to find out the coordinates of the interior, and then SetPlayerPos them to the coordinates, and then set their interior using SetPlayerInterior(playerid, interiorid);
|
Quote:
Originally Posted by ►Peter Corneile [ideal-host.co.uk
◄ ]
pawn Код:
public OnPlayerEnterCheckpoint(playerid) { SetPlayerPos(playerid,1380,-22,1008); SetPlayerInterior(playerid,interiorid); //interior id of the teleport place return 1; }
|
Quote:
Originally Posted by Donny
You are best setting the interior first so you don't have an issue with falling through the floor (sometimes).
|
Quote:
Originally Posted by ►ϻozilla Fir3foж◄
|
Thanks to all, it worked
Re: Teleport to interiors -
dirkblok - 11.11.2009
Quote:
Originally Posted by ►ϻozilla Fir3foж◄
|
wow, thanks for that link man