[FilterScript] [FS]Anim-Master
#7

pawn Код:
public OnVehicleSpawn( vehicleid )
{
    #if !defined IGNORE_VEHICLE_DELETION
    if ( gDialogCreated[ vehicleid ] )
      {
      DestroyVehicle( vehicleid );
        gDialogCreated[ vehicleid ] = false;
      }
    #endif
    return 1;
}
wtf?.. lol, what does vehicle related shizzle have to do with animations?

Where's Donny's credits? You edited his Vehicle Spawner script to make this, and you forgot to remove some stuff
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Messages In This Thread
[FS]Anim-Master - by Pwnzor - 07.11.2009, 07:06
Re: [FS]Anim-Master - by Mkb122 - 07.11.2009, 11:07
Re: [FS]Anim-Master - by Erkan - 07.11.2009, 11:16
Re: [FS]Anim-Master - by not - 07.11.2009, 18:21
Re: [FS]Anim-Master - by GaGlets(R) - 07.11.2009, 20:41
Re: [FS]Anim-Master - by Pwnzor - 08.11.2009, 01:02
Re: [FS]Anim-Master - by Danny_Costelo - 08.11.2009, 02:05
Re: [FS]Anim-Master - by Pwnzor - 08.11.2009, 03:07
Re: [FS]Anim-Master - by GaGlets(R) - 08.11.2009, 08:37
Re: [FS]Anim-Master - by elvago - 08.11.2009, 14:41

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