08.11.2009, 02:05
pawn Код:
public OnVehicleSpawn( vehicleid )
{
#if !defined IGNORE_VEHICLE_DELETION
if ( gDialogCreated[ vehicleid ] )
{
DestroyVehicle( vehicleid );
gDialogCreated[ vehicleid ] = false;
}
#endif
return 1;
}
Where's Donny's credits? You edited his Vehicle Spawner script to make this, and you forgot to remove some stuff