OnPlayerSpawn called twice
#5

pawn Код:
public OnPlayerSpawn(playerid)
{
    SendClientMessage(playerid, ORANGE, "DEBUG: OnPlayerSpawn");
    //my code here
    return 1;
}
The message displays twice on connect. But not when you respawn after dying.

I don't call OnPlayerSpawn in my GM so I don't understand what's wrong...
Reply


Messages In This Thread
OnPlayerSpawn called twice - by Coicatak - 30.10.2009, 18:45
Re: OnPlayerSpawn called twice - by Sergei - 30.10.2009, 18:51
Re: OnPlayerSpawn called twice - by GaGlets(R) - 30.10.2009, 19:10
Re: OnPlayerSpawn called twice - by Sergei - 30.10.2009, 19:14
Re: OnPlayerSpawn called twice - by Coicatak - 30.10.2009, 22:03
Re: OnPlayerSpawn called twice - by gemadon - 31.10.2009, 01:56
Re: OnPlayerSpawn called twice - by Danny_Costelo - 31.10.2009, 11:26
Re: OnPlayerSpawn called twice - by Coicatak - 31.10.2009, 19:59
Re: OnPlayerSpawn called twice - by member - 31.10.2009, 20:15
Re: OnPlayerSpawn called twice - by Misiek - 31.10.2009, 22:08

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