29.10.2009, 22:36
SetPlayerHealth(playerid, 0.0); (Killing the player basically) dosn't work properly, it sets the player's HP to 0 just fine, but the player on his screen, can still run around, but the player is de-sycned for everyone else. You can jump of somthing high (Ish) or slap yourself (Admin command) to die properly.
This bug also accurs if they are still alive, but have fallen of somthing high.
The bug seems to be instant death basically.
This bug also accurs if they are still alive, but have fallen of somthing high.
The bug seems to be instant death basically.