08.10.2009, 21:26
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
if(TEAM_COP[playerid] == 1&&TEAM_PRIS[killerid] == 1)
{
SendClientMessage(playerid, COLOR_YELLOW, " You have now got Police Keys, You can open all doors");
CopKeys(playerid);
GameTextForPlayer(playerid, "~p~Police Keys: ~g~GAINED", 2000, 1);
return 1;
}
return 1;
}

