01.10.2009, 05:04
It's at the top. That's all you need to see, the params. I want to be able to send a client message if the player doesn't enter a correct value.
For example if he forgets to put in a name, or if the price is too low/high. But, I can't do this because playerid isn't defined anywhere.
If I do that it will return a tag mismatch won't it?
For example if he forgets to put in a name, or if the price is too low/high. But, I can't do this because playerid isn't defined anywhere.
Quote:
Originally Posted by dice7
Just make a 'playerid' parameter. You can pass it from OnPlayerCommandText
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