13.03.2019, 08:52
Quote:
No...what l mean is that when the character stands on an object while shooting,not shooting at the object...
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1) You are standing with your character on the custom created dynamic object (CreateDynamicObject)
2) You start shooting (at anything/anywhere. It doesn't have to be native SA object, standard created object [CreateObject] or dynamic object [CreateDynamicObject])
3) OnPlayerWeaponShot isn't called.
Is that the correct procedure?
If so, I will give it a test later today, but I don't believe it isn't called.
How do you know it isn't called? Do you have any proof of it not being called at all? (both callbacks, OnPlayerWeaponShot and OnPlayerShootDynamicObject)