29.01.2019, 14:53
Try using
Код:
Ply_Info[MAX_PLAYERS][Ply_Data] //place the things inside the Ply_Data instead of the " Ply_Data " /* Example: If(FetchDataFromPly_Data(playerid, Ply_Data:Ply_Level) > 0) { Ply_Info[playerid][Ply_Level] = 3; } */