SelectableTextdraw Problem -_-
#5

Quote:
Originally Posted by ApolloScripter
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Hello PoniStar, first of all put the "PlayerTextDrawTextSize" in your code, do not need to use iPLEOMAX (really do not recommend it, but it is possible) you can do manually, as an example I did in your TXD:

PHP код:
InputPass[playerid][0] = CreatePlayerTextDraw(playerid379.199829253.119934"ENTER");
PlayerTextDrawLetterSize(playeridInputPass[playerid][0], 0.3635993.899734);
PlayerTextDrawTextSize(playeridInputPass[playerid][0], 390.00000010.000000);
PlayerTextDrawAlignment(playeridInputPass[playerid][0], 2);
PlayerTextDrawColor(playeridInputPass[playerid][0], -1);
PlayerTextDrawSetShadow(playeridInputPass[playerid][0], 0);
PlayerTextDrawSetOutline(playeridInputPass[playerid][0], 1);
PlayerTextDrawBackgroundColor(playeridInputPass[playerid][0], 51);
PlayerTextDrawFont(playeridInputPass[playerid][0], 1);
PlayerTextDrawSetProportional(playeridInputPass[playerid][0], 1);
PlayerTextDrawSetSelectable(playeridInputPass[playerid][0], true); 
In those times I've been working with TXD's I realized one thing, I do not know why but it always works:
TextDrawSize X parameter has to be higher than textdraw's X position (So less than 379 is not correct).

Put and test your game, see how it went, and report back to us.
Thnx i will try that !
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Messages In This Thread
SelectableTextdraw Problem -_- - by PoniStar - 08.01.2019, 14:39
Re: SelectableTextdraw Problem -_- - by L0K3D - 08.01.2019, 15:28
Re: SelectableTextdraw Problem -_- - by PoniStar - 08.01.2019, 16:06
Re: SelectableTextdraw Problem -_- - by ApolloScripter - 08.01.2019, 18:44
Re: SelectableTextdraw Problem -_- - by PoniStar - 08.01.2019, 19:53
Re: SelectableTextdraw Problem -_- - by PoniStar - 09.01.2019, 11:31

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