friend's minimap blip is smaller than usual, and i cant see him
#5

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Originally Posted by Threshold
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Does your OnPlayerUpdate return 1?

This normally occurs when OnPlayerUpdate returns 0.
I have OnPlayerUpdate returning 1; in all of my scripts.

I thought this was the case too, because the bug only occurs to SOME people, and the people who don't have the bug see the bugged people standing still.

But like I said.. all my code returns 1.

EDIT: I ran a printf under OnPlayerUpdate. It's still being called...
EDIT 2: It only starts occuring after I teleport somewhere & have my vw / int set...
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