05.11.2018, 05:06
Код:
#include <a_samp> #include <a_mysql> #include <zcmd> #include <sscanf2> main(){} #define MYSQL_HOST "127.0.0.1" #define MYSQL_USER "root" #define MYSQL_PASSWORD "" #define MYSQL_DATABASE "db" new MySQL: g_SQL; enum vInfo { SQLID, vModel, Text3D:vLabel }; new VehicleInfo[MAX_VEHICLES][vInfo]; public OnGameModeInit() { AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); Connect(); SetupVehicleTable(); mysql_tquery(g_SQL, "SELECT * FROM `veh`", "LoadVehicles"); return 1; } public OnGameModeExit() { new saved; if(cache_num_rows()) { while(saved < cache_num_rows()) { SaveVehicle(saved); saved++; } } printf("%d saved vehicles", saved); mysql_close(g_SQL); return 1; } Connect() { new MySQLOpt: option_id = mysql_init_options(); mysql_set_option(option_id, AUTO_RECONNECT, true); g_SQL = mysql_connect(MYSQL_HOST, MYSQL_USER, MYSQL_PASSWORD, MYSQL_DATABASE, option_id); if(g_SQL == MYSQL_INVALID_HANDLE || mysql_errno(g_SQL) != 0) { print("OFF SERVER!"); SendRconCommand("exit"); return 1; } else { print("ON SERVER!"); } return 1; } SetupVehicleTable() { mysql_tquery(g_SQL, "CREATE TABLE IF NOT EXISTS `veh` (`vehid` int(11), `vehmodel` int(5) default '0', PRIMARY KEY (`vehid`), UNIQUE KEY `vehid_2` (`vehid`), KEY `vehid` (`vehid`))"); mysql_tquery(g_SQL, "ALTER TABLE `veh` CHANGE `vehid` `vehid` INT(11) NOT NULL AUTO_INCREMENT;"); return 1; } CreateVehicle_2(model) { new query[512], str[512]; new ID = CreateVehicle(model, -23.9678, 30.5966, 3.1172, 324.9064, -1, -1, -1); VehicleInfo[ID][vModel] = model; SetVehicleToRespawn(ID); mysql_format(g_SQL, query, sizeof(query), "INSERT INTO `veh` (`vehmodel`) VALUES ('%d')",model); mysql_tquery(g_SQL, query,"OnVehicleCreate","i",ID); format(str, sizeof(str), "{0b62ed}VID: {00d820}%d", ID); VehicleInfo[ID][vLabel] = Create3DTextLabel(str, -1, 0.0, 0.0, 0.0, 50.0, 0); Attach3DTextLabelToVehicle(VehicleInfo[ID][vLabel], ID, 0.0, 0.0, 1.0); return 1; } forward OnVehicleCreate(vehicleid); public OnVehicleCreate(vehicleid) { VehicleInfo[vehicleid][SQLID] = cache_insert_id(); return 1; } forward LoadVehicles(); public LoadVehicles() { new loaded, ID, str[512]; if(cache_num_rows()) { while(loaded < cache_num_rows()) { ID = CreateVehicle(VehicleInfo[ID][vModel], -23.9678, 30.5966, 3.1172, 324.9064, -1, -1, -1); cache_get_value_int(loaded, "vehid", VehicleInfo[ID][SQLID]); cache_get_value_int(loaded, "vehmodel", VehicleInfo[ID][vModel]); SetVehicleToRespawn(ID); loaded++; format(str, sizeof(str), "{0b62ed}VID: {00d820}%d", ID); VehicleInfo[ID][vLabel] = Create3DTextLabel(str, -1, 0.0, 0.0, 0.0, 50.0, 0); Attach3DTextLabelToVehicle(VehicleInfo[ID][vLabel], ID, 0.0, 0.0, 1.0); } } printf("%d loaded vehicles", loaded); return 1; } SaveVehicle(S_VID) { new query[512]; mysql_format(g_SQL, query, sizeof(query), "UPDATE `veh` SET `vehmodel` = %d WHERE `vehid` = %d LIMIT 1", VehicleInfo[S_VID][vModel], VehicleInfo[S_VID][SQLID]); mysql_tquery(g_SQL, query); return 1; } DeleteVehicle(D_VID) { new query[512]; DestroyVehicle(D_VID); mysql_format(g_SQL, query, sizeof(query), "DELETE FROM `veh` WHERE `vehid` = %d LIMIT 1", VehicleInfo[D_VID][SQLID]); mysql_tquery(g_SQL, query); VehicleInfo[D_VID][SQLID] = 0; VehicleInfo[D_VID][vModel] = 0; return 1; } CMD:create(playerid, params[]) { new model; if(sscanf(params, "d", model)) return SendClientMessage(playerid, -1, "USAGE: /create [MODEL ID]"); CreateVehicle_2(model); return 1; } CMD:delete(playerid, params[]) { new del_vid; if(sscanf(params, "d", del_vid)) return SendClientMessage(playerid, -1, "USAGE: /delete [VID]"); DeleteVehicle(del_vid); return 1; } public OnPlayerSpawn(playerid) { SetPlayerSkin(playerid, 29); SetPlayerPos(playerid, -23.9678, 30.5966, 3.1172); SetPlayerFacingAngle(playerid, 324.9064); return 1; }