code optimization onplayerupdate
#2

Yes, in `OnPlayerDeath` callback. This is when kills/deaths change and should updated. Show the textdraws once (when a new round starts) and then just update the textdraw string without any player-loop to re-show it.
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code optimization onplayerupdate - by skiplovebra - 28.10.2018, 08:26
Re: code optimization onplayerupdate - by Calisthenics - 28.10.2018, 08:32
Re: code optimization onplayerupdate - by skiplovebra - 28.10.2018, 08:38

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