13.10.2018, 21:52
There is something you could try and prototype and test.
- Put NPC in vehicle
- Use a player attached object on the NPC
Don't know the results you will get but it could give you a semi-acceptable result at least you will be able to scale objects.
Typically when I create a system like this I write out all the functions I think I will need before scripting them. I start with the desired function the best example would be CA_RayCastLine() that took two years development from many people. For most systems it won't take you two years to get there most should be done in a day or even a couple hours.
- Put NPC in vehicle
- Use a player attached object on the NPC
Don't know the results you will get but it could give you a semi-acceptable result at least you will be able to scale objects.
Typically when I create a system like this I write out all the functions I think I will need before scripting them. I start with the desired function the best example would be CA_RayCastLine() that took two years development from many people. For most systems it won't take you two years to get there most should be done in a day or even a couple hours.

