Is it possible to make an object transferable (no collision)? - Printable Version
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Is it possible to make an object transferable (no collision)? -
FelipeAndres - 12.10.2018
When attaching an object to a vehicle with a collision disabled, the other players collide with the object attached. Any way to make the object have no collision?
thanks
Re: Is it possible to make an object transferable (no collision)? -
Alteh - 12.10.2018
use ColAndreas.
Re: Is it possible to make an object transferable (no collision)? -
NaS - 13.10.2018
Quote:
Originally Posted by Alteh
use ColAndreas.
|
ColAndreas cannot make an object non-collidable.
You generally cannot toggle Object Collisions. The only thing you could do is adding the model as custom model using 0.3DL, but this time without collision.
Re: Is it possible to make an object transferable (no collision)? -
Pottus - 13.10.2018
There is something you could try and prototype and test.
- Put NPC in vehicle
- Use a player attached object on the NPC
Don't know the results you will get but it could give you a semi-acceptable result at least you will be able to scale objects.
Typically when I create a system like this I write out all the functions I think I will need before scripting them. I start with the desired function the best example would be CA_RayCastLine() that took two years development from many people. For most systems it won't take you two years to get there most should be done in a day or even a couple hours.