Quote:
Originally Posted by Robson04
Hi.
Why should I include ZCMD?
PHP Code:
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ) { if(weaponid == WEAPON_SILENCED || weaponid == WEAPON_COLT45 || weaponid == WEAPON_DEAGLE) ClearAnimations(playerid, 0); return 1; }
Other weapons can also be bugged, a great way!
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You don\'t need the include zcmd, my bad! It\'s a habit scripting commands ^^
And yeah they can be, it\'s cool :]