[FilterScript] Simple CBUG script
#9

Quote:
Originally Posted by Robson04
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Hi.

Why should I include ZCMD?

PHP Code:
public OnPlayerWeaponShot(playeridweaponidhittypehitidFloat:fXFloat:fYFloat:fZ)
{
    if(
weaponid == WEAPON_SILENCED || weaponid == WEAPON_COLT45 || weaponid == WEAPON_DEAGLE)
        
ClearAnimations(playerid0);
    return 
1;

Other weapons can also be bugged, a great way!
You don\'t need the include zcmd, my bad! It\'s a habit scripting commands ^^


And yeah they can be, it\'s cool :]
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Messages In This Thread
Simple CBUG script - by TheToretto - 21.08.2018, 10:31
Re: Simple CBUG script - by Raayzeck - 23.08.2018, 13:52
Re: Simple CBUG script - by RogueDrifter - 23.08.2018, 14:20
Re: Simple CBUG script - by Whyd - 23.08.2018, 21:12
Re: Simple CBUG script - by TheToretto - 25.08.2018, 12:25
Re: Simple CBUG script - by Deadpoop - 25.08.2018, 13:40
Re: Simple CBUG script - by TheToretto - 25.08.2018, 17:19
[No subject] - by Robson04 - 25.08.2018, 23:38
Re: Simple CBUG script - by TheToretto - 26.08.2018, 00:19
Re: Simple CBUG script - by NoahF - 05.09.2018, 21:49

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