Repair PickupID
#8

Quote:
Originally Posted by Jefff
Посмотреть сообщение
So pickupids starts from 0, you need set all ARepairPickups[i][PickupID] to -1 before loading pickups and change == 0 to != -1
when i use /repair it don't create it
Код:
enum aInfo
{
    PickupID,
    Float: pux,
    Float: puy,
    Float: puz,
    Text3D: TextLabel
};
new ARepairPickups[MAX_REPAIR_PICKUPS][aInfo];

AddARepairPickups(Float:x, Float:y, Float:z)
{
	for (new i; i < sizeof(ARepairPickups); i++)
	{
		if (ARepairPickups[i][PickupID] == -1)
		{
			ARepairPickups[i][PickupID] = CreatePickup(3096, 1, x, y, z, 0);
			ARepairPickups[i][pux] = x;
			ARepairPickups[i][puy] = y;
			ARepairPickups[i][puz] = z;
			Create3DTextLabel("{FFFF00}Type {00FF00}/repair {FFFF00}to repair your vehicle!", -1, x, y, z +0.5, 50.0, 0);
			CreateDynamicMapIcon(x, y, z, 63, 0, 0, 0, -1, 300.0);
			printf("PickupID: %d, PosX: %.4f, PosY: %.4f, PosZ: %.4f",ARepairPickups[i][PickupID],x,y,z);
			break;
		}
	}
}

bool:IsPlayerAtRepair(playerid)
{
	for(new i; i != sizeof(ARepairPickups); i++)
	{
		if(ARepairPickups[i][PickupID] != -1)
		{
			printf("IsPlayerAtRepair: PosX: %.4f, PosY: %.4f, PosZ: %.4f",ARepairPickups[i][pux], ARepairPickups[i][puy], ARepairPickups[i][puz]);
		}

		if(ARepairPickups[i][PickupID] != -1 && IsPlayerInRangeOfPoint(playerid, 5.0, ARepairPickups[i][pux], ARepairPickups[i][puy], ARepairPickups[i][puz]))
			return true;
	}

	return false;
}

CMD:createrepair(playerid, params[])
{
   new Float:x, Float:y, Float:z;
   if(PlayerInfo[playerid][pAdmin] < 2) return SendClientMessage(playerid, COLOUR_RED, "Administrator status required.");
   GetPlayerPos(playerid, x, y, z);
   AddARepairPickups(x, y, z);
   return 1;
}
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Messages In This Thread
Repair PickupID - by DerickClark - 07.07.2018, 03:11
Re: Repair PickupID - by DerickClark - 07.07.2018, 11:20
Re: Repair PickupID - by Jefff - 07.07.2018, 22:26
Re: Repair PickupID - by DerickClark - 07.07.2018, 23:01
Re: Repair PickupID - by Jefff - 08.07.2018, 00:24
Re: Repair PickupID - by DerickClark - 08.07.2018, 00:41
Re: Repair PickupID - by Jefff - 08.07.2018, 01:06
Re: Repair PickupID - by DerickClark - 08.07.2018, 01:14
Re: Repair PickupID - by Jefff - 08.07.2018, 01:18
Re: Repair PickupID - by DerickClark - 08.07.2018, 01:24

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