Repair PickupID
#5

pawn Код:
AddARepairPickups(Float:x, Float:y, Float:z)
{
    for (new i; i < sizeof(ARepairPickups); i++)
    {
        if (ARepairPickups[i][PickupID] == 0)
        {
            ARepairPickups[i][PickupID] = CreatePickup(3096, 1, x, y, z, 0);
            ARepairPickups[i][pux] = x;
            ARepairPickups[i][puy] = y;
            ARepairPickups[i][puz] = z;
            Create3DTextLabel("{FFFF00}Type {00FF00}/repair {FFFF00}to repair your vehicle!", -1, x, y, z +0.5, 50.0, 0);
            CreateDynamicMapIcon(x, y, z, 63, 0, 0, 0, -1, 300.0);
            printf("PickupID: %d, PosX: %.4f, PosY: %.4f, PosZ: %.4f",ARepairPickups[i][PickupID],x,y,z);
            break;
        }
    }
}

bool:IsPlayerAtRepair(playerid)
{
    for(new i; i != sizeof(ARepairPickups); i++)
    {
        if(ARepairPickups[i][PickupID] != 0)
        {
            printf("IsPlayerAtRepair: PosX: %.4f, PosY: %.4f, PosZ: %.4f",ARepairPickups[i][pux], ARepairPickups[i][puy], ARepairPickups[i][puz]);
        }

        if(ARepairPickups[i][PickupID] != 0 && IsPlayerInRangeOfPoint(playerid, 5.0, ARepairPickups[i][pux], ARepairPickups[i][puy], ARepairPickups[i][puz]))
            return true;
    }

    return false;
}
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Messages In This Thread
Repair PickupID - by DerickClark - 07.07.2018, 03:11
Re: Repair PickupID - by DerickClark - 07.07.2018, 11:20
Re: Repair PickupID - by Jefff - 07.07.2018, 22:26
Re: Repair PickupID - by DerickClark - 07.07.2018, 23:01
Re: Repair PickupID - by Jefff - 08.07.2018, 00:24
Re: Repair PickupID - by DerickClark - 08.07.2018, 00:41
Re: Repair PickupID - by Jefff - 08.07.2018, 01:06
Re: Repair PickupID - by DerickClark - 08.07.2018, 01:14
Re: Repair PickupID - by Jefff - 08.07.2018, 01:18
Re: Repair PickupID - by DerickClark - 08.07.2018, 01:24

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