Textdraw strings not showing when 4+ players online
#5

Quote:
Originally Posted by Mugala
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can u show me where is this textdraws created and also what variable did u use? new Menu_Stats[....]?
Код:
#define MAX_TEXTDRAW 2
#define MAX_TEXTDRAW_ROWS 25

new Text:Menu_Title[MAX_PLAYERS];
new Text:Menu_Stats[MAX_PLAYERS];
new Text:Menu_StatsCont[MAX_PLAYERS];
new Text:Menu_End[MAX_PLAYERS];
new Text:Menu_Column1[MAX_PLAYERS][MAX_TEXTDRAW_ROWS];
new Text:Menu_Column2[MAX_PLAYERS][MAX_TEXTDRAW_ROWS];
new Menu_Options[MAX_PLAYERS];
new Menu_CurrentOptionSlot[MAX_PLAYERS];
new Menu_Item_Price[MAX_PLAYERS][MAX_TEXTDRAW_ROWS];
new Menu_Item[MAX_PLAYERS][MAX_TEXTDRAW_ROWS];
new Menu_ItemSellerid[MAX_PLAYERS];
new Menu_ItemSaleTime[MAX_PLAYERS];
new Menu_ItemLastSelect[MAX_PLAYERS];
new Menu_Items[MAX_PLAYERS];
new Menu_ItemName[MAX_PLAYERS][11][256];
new Menu_ItemPrice[MAX_PLAYERS][11];
new Menu_ItemMinPrice[MAX_PLAYERS][11];
new Menu_ItemMaxPrice[MAX_PLAYERS][11];
OnGameModeInit
Код:
	for (new playerid = 0; playerid < MAX_PLAYERS; playerid++)
	{
	
        Menu_Title[playerid] = TextDrawCreate(133.000000, 120.000000, " ");
	TextDrawAlignment(Menu_Title[playerid], 2);
	TextDrawBackgroundColor(Menu_Title[playerid], 150);
	TextDrawFont(Menu_Title[playerid], 3);
	TextDrawLetterSize(Menu_Title[playerid], 0.410000, 0.899999);
	TextDrawColor(Menu_Title[playerid], -1);
	TextDrawSetOutline(Menu_Title[playerid], 1);
	TextDrawSetProportional(Menu_Title[playerid], 1);
	TextDrawSetShadow(Menu_Title[playerid], 1);
	TextDrawUseBox(Menu_Title[playerid], 1);
	TextDrawBoxColor(Menu_Title[playerid], 150);
	TextDrawTextSize(Menu_Title[playerid], 0.000000, 248.000000);

	Menu_Stats[playerid] = TextDrawCreate(131.000000, 142.000000, " ");
	TextDrawAlignment(Menu_Stats[playerid], 2);
	TextDrawBackgroundColor(Menu_Stats[playerid], 150);
	TextDrawFont(Menu_Stats[playerid], 1);
	TextDrawLetterSize(Menu_Stats[playerid], 0.230000, 0.899999);
	TextDrawColor(Menu_Stats[playerid], -1);
	TextDrawSetOutline(Menu_Stats[playerid], 1);
	TextDrawSetProportional(Menu_Stats[playerid], 1);
	TextDrawSetShadow(Menu_Stats[playerid], 1);

	Menu_StatsCont[playerid] = TextDrawCreate(131.000000, 142.000000, " ");
	TextDrawAlignment(Menu_StatsCont[playerid], 2);
	TextDrawBackgroundColor(Menu_StatsCont[playerid], 150);
	TextDrawFont(Menu_StatsCont[playerid], 1);
	TextDrawLetterSize(Menu_StatsCont[playerid], 0.230000, 0.899999);
	TextDrawColor(Menu_StatsCont[playerid], -1);
	TextDrawSetOutline(Menu_StatsCont[playerid], 1);
	TextDrawSetProportional(Menu_StatsCont[playerid], 1);
	TextDrawSetShadow(Menu_StatsCont[playerid], 1);

	Menu_End[playerid] = TextDrawCreate(132.000000, 155.000000, " ");
	TextDrawAlignment(Menu_End[playerid], 2);
	TextDrawBackgroundColor(Menu_End[playerid], 150);
	TextDrawFont(Menu_End[playerid], 1);
	TextDrawLetterSize(Menu_End[playerid], 0.230000, 0.89999);
	TextDrawColor(Menu_End[playerid], -1);
	TextDrawSetOutline(Menu_End[playerid], 1);
	TextDrawSetProportional(Menu_End[playerid], 1);
	TextDrawSetShadow(Menu_End[playerid], 1);

	new Float:ChatBoxY = 156.000000;

	for (new r = 0; r < MAX_TEXTDRAW_ROWS; r++)
	{
		Menu_Column1[playerid][r] = TextDrawCreate(15.000000, ChatBoxY, "~y~1 ~w~- ~g~Item 1");
		TextDrawBackgroundColor(Menu_Column1[playerid][r], 150);
		TextDrawFont(Menu_Column1[playerid][r], 1);
		TextDrawLetterSize(Menu_Column1[playerid][r], 0.230000, 0.899999);
		TextDrawColor(Menu_Column1[playerid][r], -1);
		TextDrawSetOutline(Menu_Column1[playerid][r], 1);
		TextDrawSetProportional(Menu_Column1[playerid][r], 1);
		TextDrawSetShadow(Menu_Column1[playerid][r], 1);

		Menu_Column2[playerid][r] = TextDrawCreate(198.000000, ChatBoxY, "~b~$100000000");
		TextDrawBackgroundColor(Menu_Column2[playerid][r], 150);
		TextDrawFont(Menu_Column2[playerid][r], 1);
		TextDrawLetterSize(Menu_Column2[playerid][r], 0.230000, 0.899999);
		TextDrawColor(Menu_Column2[playerid][r], -1);
		TextDrawSetOutline(Menu_Column2[playerid][r], 1);
		TextDrawSetProportional(Menu_Column2[playerid][r], 1);
		TextDrawSetShadow(Menu_Column2[playerid][r], 1);

		ChatBoxY += 10.000000;
	}
	}
Reply


Messages In This Thread
Textdraw strings not showing when 4+ players online - by Ducati - 05.04.2018, 19:03
Re: Textdraw strings not showing when 4+ players online - by Mugala - 06.04.2018, 07:32
Re: Textdraw strings not showing when 4+ players online - by Ducati - 06.04.2018, 14:35
Re: Textdraw strings not showing when 4+ players online - by Mugala - 06.04.2018, 14:44
Re: Textdraw strings not showing when 4+ players online - by Ducati - 06.04.2018, 15:12

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