27.03.2018, 15:16
Код:
public OnPlayerSpawn(playerid) { switch( MapChange ) {// русскии попробуи так case 0: { switch(random(9)){ case 0: SetPlayerPos(playerid, 2161.4529,-1639.9576,14.2731); case 1: SetPlayerPos(playerid, 2250.9717,-1650.3555,15.4772); case 2: SetPlayerPos(playerid, 2245.1152,-1704.1963,22.8594); case 3: SetPlayerPos(playerid, 2317.3740,-1748.8496,13.3822); case 4: SetPlayerPos(playerid, 2352.1912,-1673.8510,13.5314); case 5: SetPlayerPos(playerid, 2427.8057,-1612.1277,26.6325); case 6: SetPlayerPos(playerid, 2513.1516,-1659.7305,13.6431); case 7: SetPlayerPos(playerid, 2522.6194,-1752.0939,13.5469); case 8: SetPlayerPos(playerid, 2463.5796,-1794.1737,13.6728); } SetPlayerFacingAngle(playerid, gMapSpawns1[gMap1][2]); } case 1: { switch(random(9)){ case 0: SetPlayerPos(playerid, 2229.6516,-1141.5068,25.7969); case 1: SetPlayerPos(playerid, 2197.3640,-1082.5574,39.3104); case 2: SetPlayerPos(playerid, 2223.5845,-1051.4462,48.1517); case 3: SetPlayerPos(playerid, 2207.5991,-1008.9668,61.5210); case 4: SetPlayerPos(playerid, 2143.5073,-1004.4036,61.9231); case 5: SetPlayerPos(playerid, 2427.8057,-1612.1277,26.6325); case 6: SetPlayerPos(playerid, 2081.8887,-1049.0695,30.9284); case 7: SetPlayerPos(playerid, 2052.9575,-1105.6431,24.4322); case 8: SetPlayerPos(playerid, 2040.0748,-1217.9811,22.8408); } SetPlayerFacingAngle(playerid, gMapSpawns2[gMap2][2]); } } return true; }