OnPlayerClickTextDraw Array Issues
#8

Quote:
Originally Posted by NaS
Посмотреть сообщение
This sounds like IDs messing up. Although I have no clue how the "Back" TextDraw gets there if it's not even created anywhere. Any Filterscripts or includes that possibly create TextDraws (my first thought was Model Browser Include "Back" Button)? Or any TextDrawSetString using a string that has been used by something else before (this happened to me earlier, very hard to track issue with random words appearing in TextDraws)? This could be related to the flickering TextDraws, as TextDraws are buggy if there are spaces at the very end (which is potentially the case).

Also I noticed that the variable name in the callback is "HUDSideBar" but during creation it's "MMORPGHUDSideBar".
Did you change them for the topic or is it like that in the script? Just making sure.
I only have 1 filterscript loaded (I keep it on the low with those, don't like them.)
Yes I did change that for the topic, not sure why haha.

Alright, go ahead and B**** slap me. I'm VERY disappointed with myself. After your comment I unloaded the FS and it worked just fine.
I was using the aview Filterscript (Animations Browser which is probably the issue.
I'm VERY sorry I wasted your time.
Reply


Messages In This Thread
OnPlayerClickTextDraw Array Issues - by [TC]XxJuggaloxX - 19.02.2018, 21:22
Re: OnPlayerClickTextDraw Array Issues - by Pottus - 19.02.2018, 21:32
Re: OnPlayerClickTextDraw Array Issues - by NaS - 19.02.2018, 22:02
Re: OnPlayerClickTextDraw Array Issues - by Pottus - 19.02.2018, 22:07
Re: OnPlayerClickTextDraw Array Issues - by NaS - 19.02.2018, 22:14
Re: OnPlayerClickTextDraw Array Issues - by [TC]XxJuggaloxX - 20.02.2018, 02:05
Re: OnPlayerClickTextDraw Array Issues - by NaS - 20.02.2018, 02:22
Re: OnPlayerClickTextDraw Array Issues - by [TC]XxJuggaloxX - 20.02.2018, 08:43
Re: OnPlayerClickTextDraw Array Issues - by jasperschellekens - 20.02.2018, 09:00

Forum Jump:


Users browsing this thread: 3 Guest(s)