13.09.2009, 14:31
Your OnPlayerDeath seems to be OK.
What is the Dead[playerid] = 1 for?
oh, and BTW,
has no point, really, think it over.
What is the Dead[playerid] = 1 for?
oh, and BTW,
pawn Код:
if(killerid == INVALID_PLAYER_ID)
{
SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
}
else
{
SendDeathMessage(killerid,playerid,reason);
// [...]
}

