How to use custom Textdraw images?
#8

Quote:
Originally Posted by Locky_
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Adding images is already possible. I've done this.

In case I added image files inside textures files. Logos, Login and Download Screens, and even a digital velocimeter system with some icons that were only possible to this update.

Prints: https://imgur.com/a/8vFvL
Never said it was impossible.

Quote:
Originally Posted by Kalcor
- You should be able to use downloaded txds as textdraw sprites using the tag mdl-ID:texturename. Where '-ID' is a model added with AddSimpleModel.bThe textdraw system is likely to be upgraded in future RCs, having features similar to MaterialText, so I'd recommend against using downloaded textures for text messages.
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Messages In This Thread
How to use custom Textdraw images? - by alanhutch - 06.01.2018, 00:44
Re: How to use custom Textdraw images? - by KayJ - 06.01.2018, 08:52
Re: How to use custom Textdraw images? - by alanhutch - 06.01.2018, 13:50
Re: How to use custom Textdraw images? - by Cypress - 06.01.2018, 14:48
Re: How to use custom Textdraw images? - by Locky_ - 06.01.2018, 16:02
Re: How to use custom Textdraw images? - by alanhutch - 06.01.2018, 16:09
Re: How to use custom Textdraw images? - by BrnX - 06.01.2018, 17:26
Re: How to use custom Textdraw images? - by Cypress - 07.01.2018, 10:30
Re: How to use custom Textdraw images? - by Nokia17Rocks - 30.01.2018, 07:39
Re: How to use custom Textdraw images? - by Clergy - 29.05.2018, 00:12

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