03.01.2018, 18:11
Quote:
The fore-mentioned post is just an idea of how you could do it, but if two players executed the same command, then it'll overwrite the previous value and for that you'll need to make an array with MAX_PLAYERS as the buffer/ array size.
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Code:
new RequestDiceBetting[MAX_PLAYERS]; // on top of your script. CMD:dicep(playerid, params[]) { new targetid, str[180], str2[180], bet; if(sscanf(params, "ui", targetid, bet)) return SCM(playerid, -1, "/dicep [playerid] [money]"); if(targetid == INVALID_PLAYER_ID) return SCM(playerid, -1, "Player Isnt Connected."); new mymoney = (GetPlayerMoney(playerid)); new targetmoney = (GetPlayerMoney(targetid)); if(bet>mymoney) return SCM(playerid, -1, "You Dont Have That Amount Of Money."); if(bet>targetmoney) return SCM(playerid, -1, "He Dont Have Enough Money."); if(bet >= targetmoney) { new pname[MAX_PLAYER_NAME], tname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, MAX_PLAYER_NAME); GetPlayerName(targetid, tname, MAX_PLAYER_NAME); format(str, sizeof(str), "Dice Sent."); format(str2, sizeof(str2), "[%i] %s Sent You Dice with %i .", playerid, pname, bet); SCM(playerid, -1, str); SCM(targetid, -1, str2); ReqeustDiceBetting[playerid] = 1; } return 1; } CMD:acceptdice(playerid, params[]) { if(sscanf(params, "u", playerid)) return SCM(playerid, -1, "/acceptdice[id]"); if(ReqeustDiceBetting[u] == 0) return SCM(playerid, -1, "Player did not send a dice request."); ReqeustDiceBetting[u] = 0; if(!sscanf(params, "u", playerid)) { new player1, player2; player1=random(7); player2=random(7); if(player1>player2) { new string[128]; new string2[128]; format(string, sizeof(string), "You win %i", bet); GivePlayerMoney(playerid, bet); GivePlayerMoney(targetid, -bet); format(string2, sizeof(string2), "You rolled %i %i", player1, player2); SCM(playerid,Green , string2); SCM(playerid,Green , string); } if(player1<player2) { new string[128]; new string2[128]; format(string, sizeof(string), "You lose %i", bet); GivePlayerMoney(targetid, bet); GivePlayerMoney(playerid, -bet); format(string2, sizeof(string2), "You rolled %i %i", player1, player2); SCM(playerid,0xCC0000 , string2); SCM(playerid,0xCC0000 , string); } return 1; }