23.12.2017, 20:47
Any code, the problem is in the "bodypart" thing. When i remove it its fixed..but i need to work with it.
btw im working in 0.3.8 a_samp, isn't the problem there?..
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
return 1;
}
btw im working in 0.3.8 a_samp, isn't the problem there?..
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
return 1;
}