06.12.2017, 08:31
Quote:
Actually you can. Download icons(pics) you think are compatible for SAMP from the internet, create a new .txd file by using TXDWorkshop, import the downloaded images to the new txd file by using TXDWorkshop, set the desired name for said icon, then save txd in //SA Folder//models//txd
For example purposes, let's say the txd file was named LD_CUSTOM, and the downloaded icon was named customsprite. In the code, you'll write LD_CUSTOM:customsprite PS: That's what I did, haven't tested it out yet, but if I did anything wrong the other helpers will help you out. |
Quote:
For use custom textures you must add at least one object with this texture. This bug was in custom.img too.
I'm add one object with texture (txd) and add in this txd all textures I need. And you can use them in textdraws like here: http://forum.sa-mp.com/showpost.php?...47&postcount=9 |