[MINOR SUGGESTION FOR 0.3] Vehicle markers - disable/enabled by function
#3

Quote:
Originally Posted by niCe
Would it be possible to enable/disable vehicle markers on radar by any function - e.g. EnableVehicleMarkers(); - under OnGameModeInit? Note if a gamemode is in one city, and there are like 2000 cars, vehicle markers cause the radar is extremely chaotic. If this is just a minor update to current version of SA-MP 0.3, I guess it would be greatly welcomed by most of gamemode scripters.
I like this, would be a nice addition, however ...

Quote:
Originally Posted by niCe
Also other features, such as blur effects while driving fast
Useless, and causes people to lag.

Quote:
Originally Posted by niCe
rifles/thrown weapons in Ammu-Nation
You can script this easily ..


Quote:
Originally Posted by niCe
and/or grass/bush in clients. If Kye is gonna read this topic, I hope, he will consider enabling these modifications.
Wtf?!
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