09.11.2017, 16:17
Code:
if(item == 19079) // Arara
{
new string[256];
SendClientMessage(playerid,0x00ccccFF,"* Vocк usou um acessorio, retirar use: /retiraracessorio !");
SendClientMessage(playerid,0x00ccccFF,"* Para editar, use: /editaracessorio !");
FecharInventario(playerid);
CancelSelectTextDraw(playerid);
SetPlayerAttachedObject(playerid, Slot_Efeito, item, 1,0.1,0.20,0.0,180.0,100.0,0.0);
EditAttachedObject(playerid,Slot_Efeito);
format(string, sizeof string, "* %s usou um Acessorio Raro.", PlayerName(playerid));
SendClientMessageInRange(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
InventarioAberto[playerid] = 0;
return 1;
}
if(item == 19100) // Chapeu policia
{
new string[256];
SendClientMessage(playerid,0x00ccccFF,"* Vocк usou um acessorio, retirar use: /retiraracessorio !");
SendClientMessage(playerid,0x00ccccFF,"* Para editar, use: /editaracessorio !");
FecharInventario(playerid);
CancelSelectTextDraw(playerid);
SetPlayerAttachedObject(playerid, Slot_Efeito, item, 1,0.1,0.20,0.0,180.0,100.0,0.0);
EditAttachedObject(playerid,Slot_Efeito);
format(string, sizeof string, "* %s usou um Acessorio Raro.", PlayerName(playerid));
SendClientMessageInRange(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
InventarioAberto[playerid] = 0;
return 1;
}

