Making command only available on specific vehicle?
#8

define DRUG_CARS 69
and
new DrugCars[DRUG_CARS];
put everywhere in script ABOVE COMMAND
new i=(DrugCar[0]-1);
for(;++i<DrugCar[1] {
printf("id - %i", i); // Will print from 10 to 14
}
is basicly in your command
and
DrugCar[0] = AddStaticVehicleEx(info of car); //Bobcat
must be in in OnGameModeInit
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