11.10.2017, 17:09
define DRUG_CARS 69
and
new DrugCars[DRUG_CARS];
put everywhere in script ABOVE COMMAND
new i=(DrugCar[0]-1);
for(;++i<DrugCar[1] {
printf("id - %i", i); // Will print from 10 to 14
}
is basicly in your command
and
DrugCar[0] = AddStaticVehicleEx(info of car); //Bobcat
must be in in OnGameModeInit
and
new DrugCars[DRUG_CARS];
put everywhere in script ABOVE COMMAND
new i=(DrugCar[0]-1);
for(;++i<DrugCar[1] {
printf("id - %i", i); // Will print from 10 to 14
}
is basicly in your command
and
DrugCar[0] = AddStaticVehicleEx(info of car); //Bobcat
must be in in OnGameModeInit