PlayerPlaySound 0 doesn't stop the current track anymore
#1

I have a script in which I use sound ID 37667, which plays Alright Smoke, let's go. See y'all later..
After about 120ms I use sound ID 0 to break off the sound early, so only Alright Smoke, let's go. is heard.
This worked perfectly with the previous client, however, with the new client sound ID 37667 just keeps playing and doesn't break off.
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Messages In This Thread
PlayerPlaySound 0 doesn't stop the current track anymore - by Freaksken - 30.09.2017, 02:13
Re: PlayerPlaySound 0 doesn't stop the current track anymore - by Romz - 30.09.2017, 02:23
Re: PlayerPlaySound 0 doesn't stop the current track anymore - by niCe - 01.10.2017, 08:53
Re: PlayerPlaySound 0 doesn't stop the current track anymore - by BigETI - 02.10.2017, 16:42
Re: PlayerPlaySound 0 doesn't stop the current track anymore - by Freaksken - 04.11.2017, 16:55

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