Object distortion upon rotation
#1

Hello, guys, hope you're doing fine,

So I was experimenting some rotation stuff on few objects, I noticed that when I try to rotate vehicle wheel objects, they distort upon doing so, (here is a list of the wheel objects:
http://dev.prineside.com/en/gtasa_sa...earch/?q=Wheel)

It happens whether I set the rotation on their creation CreateDynamicObject(modelid, x, y, z, rx, ry, rz); or when I use SetDynamicObjectRotation(modelid, rx, ry, rz);

I tried editing them in SA-MP map construction too, they worked fine there, but when I imported the map, the wheels became distorted again, it's the same whether I use streamer or not,

preview:

Before (this is how the object is before I rotate it)


After (this is the object after rotation)
As you can see, it distorted so much it became flat.

Hope someone helps, thanks in advance.
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Messages In This Thread
Object distortion upon rotation - by Eoussama - 24.09.2017, 12:53
Re: Object distortion upon rotation - by Eoussama - 25.09.2017, 14:18
Re: Object distortion upon rotation - by Slicebook - 25.09.2017, 15:10
Re: Object distortion upon rotation - by NaS - 25.09.2017, 15:19

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