16.09.2017, 11:58
Quote:
Aye, but I am asking: what is the best choice for loading maps? Which takes less server resources? Including them into my gamemode or loading them into filterscripts?
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Why would you even bother using additional compressed AMX scripts for maps? Simply put them in your main gamemode file or use #include "" to add the map codes in functions or hook's to the main gamemode, but don't use filterscripts for this.