Technical help needed - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Technical help needed (
/showthread.php?tid=641473)
Technical help needed -
kAn3 - 16.09.2017
Do I load filterscripts for my server's maps or do I include them as .inc files?
Re: Technical help needed -
BrnX - 16.09.2017
yes italia from romaina the idioooo
Re: Technical help needed -
Meller - 16.09.2017
Filterscripts are just what they're called, filtered scripts. You load them by either the server.cfg filterscript's line or by using the RCON command; (un)loadfs
Re: Technical help needed -
DonaldDuck - 16.09.2017
its up to you.
Re: Technical help needed -
kAn3 - 16.09.2017
Okay, but what is the best choice?
Re: Technical help needed -
cuber - 16.09.2017
Loading them by server.cfg, I always do that.
Re: Technical help needed -
Meller - 16.09.2017
Quote:
Originally Posted by kAn3
Okay, but what is the best choice?
|
Don't listen to DonaldDuck, you simply don't load filterscripts by "including" them in a gamemode, that's ridiculous.
https://sampwiki.blast.hk/wiki/Controlli..._Filterscripts
Re: Technical help needed -
kAn3 - 16.09.2017
Aye, but I am asking: what is the best choice for loading maps? Which takes less server resources? Including them into my gamemode or loading them into filterscripts?
Also I need to use my gamemode enums into the filterscript, and so I am tempted to just include that code into my gm
Re: Technical help needed -
Meller - 16.09.2017
Quote:
Originally Posted by kAn3
Aye, but I am asking: what is the best choice for loading maps? Which takes less server resources? Including them into my gamemode or loading them into filterscripts?
|
If that's your question, don't call it filterscripts.
Why would you even bother using additional compressed AMX scripts for maps? Simply put them in your main gamemode file or use #include "" to add the map codes in functions or hook's to the main gamemode, but don't use filterscripts for this.