13.09.2017, 06:00
I think I'm misunderstanding you or you just aren't being clear enough.
Are you talking about F5 as in the in game client network stats or compiling?
(Remove the DestroyObject(DearID[...]) if you're running the loop.)
Are you talking about F5 as in the in game client network stats or compiling?
(Remove the DestroyObject(DearID[...]) if you're running the loop.)

