Incompatibility at OnPlayerDeath
#1

Codes:

Code in my gamemode:
Код:
public OnVehicleDeath(vehicleid, killerid)
{
	printf("%s destroyed", VehicleNames[VehicleModel[vehicleid]-400]);
	if(IsValidVehicle(vehicleid))
	{
	   	new Nombre[24], Dueno;
	    for(new i = 0, j = GetPlayerPoolSize(); i <= j; i++)
	    {
	    	GetPlayerName(i, Nombre, sizeof(Nombre));
	    	if(GetPlayerVehicleAccess(i, vehicleid))
	    	{
				Dueno = i;
	    	}
		}
    	SFM(Dueno, COLOR_WHITE, "Your %s were destroyed. The goberment sent it to it's parking, but not at all repaired.", VehicleNames[VehicleModel[vehicleid]-400]);
	    vHealth[vehicleid] = 500.0;
	}
    return 1;
}
ELC_AC_BASE Include(Anticheat)
Код:
public OnVehicleDeath(vehicleid, killerid)
{
	CheatVehicleInfo[vehicleid][elc_vX]=0;
	#if defined INCLUDE_BASE_MODE
	return CallLocalFunction("ELC_AC_OnVehicleDeath", "dd",vehicleid, killerid);
	#else
	return 1;
	#endif
}
/*----------------------------------------------------------------------------*/
#if defined INCLUDE_BASE_MODE
//ALS_SYSTEME --------------------
#if defined _ALS_OnVehicleDeath
	#undef OnVehicleDeath
#else
	#define _ALS_OnVehicleDeath
#endif
#define OnVehicleDeath ELC_AC_OnVehicleDeath
forward ELC_AC_OnVehicleDeath(vehicleid, killerid);
#endif
Answers from Crashdetect:
Код:
[17:19:28] [debug] Run time error 4: "Array index out of bounds"
[17:19:28] [debug] AMX backtrace:
[17:19:28] [debug] #0 00066214 in public ELC_AC_OnVehicleDeath (vehicleid=12, killerid=0) at F:\Users\ByMatt20030\Desktop\San Jose\Scrath-RP 0.0.20\gamemodes\S-RP_Traducida.pwn:1390
[17:19:28] [debug] #1 native CallLocalFunction () from samp-server.exe
[17:19:28] [debug] #2 00059df4 in public OnVehicleDeath (vehicleid=12, killerid=0) at F:\Users\ByMatt20030\Desktop\San Jose\Scrath-RP 0.0.20\pawno\include\ELC_AC_BASE.inc:1186
їHelp?
Reply


Messages In This Thread
Incompatibility at OnPlayerDeath - by ByMatt20030 - 21.08.2017, 22:16
Re: Incompatibility at OnPlayerDeath - by Jefff - 21.08.2017, 22:45
Re: Incompatibility at OnPlayerDeath - by ByMatt20030 - 21.08.2017, 22:49
Re: Incompatibility at OnPlayerDeath - by Jefff - 21.08.2017, 23:16
Re: Incompatibility at OnPlayerDeath - by ByMatt20030 - 21.08.2017, 23:24
Re: Incompatibility at OnPlayerDeath - by Sew_Sumi - 22.08.2017, 02:05
Re: Incompatibility at OnPlayerDeath - by ByMatt20030 - 22.08.2017, 02:39
Re: Incompatibility at OnPlayerDeath - by TheCman - 22.08.2017, 21:07

Forum Jump:


Users browsing this thread: 1 Guest(s)