Quote:
Originally Posted by Unrea1
Code:
Dialog_ShowPlayerDialog(playerid, dialogid, style, caption[], info[], button1[], button2[], BG_COLOR = 0, DIALOG_LIST_ITEM_COLOR = 5864548, DIALOG_SELECTED_LIST_ITEM_COLOR = -1608903836)
The idea would be to customize the menu colors.
Another thing that would be useful, a callback that points to the player that item selected in real time. It would be used to point out additional item information (would be optional, for inventory systems).
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Well i won't add this because that was not the real intention of this include. Its about adding new dialog style, dialog which look similar to SAMP dialogs. So if i add color customization, it will not be the same then. Feel free to edit the include as you like.
Quote:
Originally Posted by FinStar
I have a mode where I use nex-ac include and your include but when I use a command to display skins, the dialog will not appear
Only the cursor is displayed
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Show the code you use to display the dialog.