11.08.2017, 15:40
Code:
Dialog_ShowPlayerDialog(playerid, dialogid, style, caption[], info[], button1[], button2[], BG_COLOR = 0, DIALOG_LIST_ITEM_COLOR = 5864548, DIALOG_SELECTED_LIST_ITEM_COLOR = -1608903836)
Another thing that would be useful, a callback that points to the player that item selected in real time. It would be used to point out additional item information (would be optional, for inventory systems).