16.07.2017, 02:59
tlgd! o meu ta assim:
eu so nao adicionei isso que ele mandou: #include <Double-O-Files_2>
sera que tem algum problema?
Quote:
enum InfoPlayer { Senha, Skin, Score, Dinheiro, Admin, pKills, pDeaths, pMoney, pAdmin }; new Player[MAX_PLAYERS][InfoPlayer]; playerdeath... Player[killerid][pKills]++; // Will increase the killerid kills Player[playerid][pDeaths]++; // Will increase the playerid ( the one who died ) the deaths. playerdisconnect... DOF2_SetInt( GetPlayerArquivo( playerid ), "Kills",Player[playerid][pKills]); // We set/update the players settings. DOF2_SetInt( GetPlayerArquivo( playerid ), "Deaths",Player[playerid][pDeaths]); return 1; } LoadPlayer(playerid)... Player[ playerid ][ pKills ] = DOF2_GetInt(GetPlayerArquivo( playerid ),"Kills"); // We load our settings Player[ playerid ][ pDeaths ] = DOF2_GetInt(GetPlayerArquivo( playerid ),"Deaths"); |
sera que tem algum problema?