enum Playerinfos { Matou, Morreu, } new pInfo[MAX_PLAYERS][Playerinfos]; public OnPlayerDeath(playerid, killerid, reason) { pInfo[killerid][Matou]++; // Vai dar mais 1 para o que matou (killerid) pInfo[playerid][Morreu]++; //Vai dar mais 1 para o que morreu (playerid) return 1; } // SALVAR DOF2_SetInt(String, "Morreu", pInfo[playerid][Morreu]); DOF2_SetInt(String, "Matou", pInfo[playerid][Matou]); // CARREGAR pInfo[playerid][Matou] = DOF2_GetInt(String, "Matou"); pInfo[playerid][Morreu] = DOF2_GetInt(String, "Morreu"); |
enum InfoPlayer { Senha, Skin, Score, Dinheiro, Admin, pKills, pDeaths, pMoney, pAdmin }; new Player[MAX_PLAYERS][InfoPlayer]; playerdeath... Player[killerid][pKills]++; // Will increase the killerid kills Player[playerid][pDeaths]++; // Will increase the playerid ( the one who died ) the deaths. playerdisconnect... DOF2_SetInt( GetPlayerArquivo( playerid ), "Kills",Player[playerid][pKills]); // We set/update the players settings. DOF2_SetInt( GetPlayerArquivo( playerid ), "Deaths",Player[playerid][pDeaths]); return 1; } LoadPlayer(playerid)... Player[ playerid ][ pKills ] = DOF2_GetInt(GetPlayerArquivo( playerid ),"Kills"); // We load our settings Player[ playerid ][ pDeaths ] = DOF2_GetInt(GetPlayerArquivo( playerid ),"Deaths"); |
enum Playerinfos { Matou, Morreu }; new pInfo2[MAX_PLAYERS][Playerinfos]; playerdeath.. pInfo2[killerid][Matou]++; pInfo2[playerid][Morreu]++; stock SavePlayer(playerid) { if( DOF2_FileExists( GetPlayerArquivo( playerid ) ) ) { DOF2_CreateFile(GetPlayerArquivo(playerid)); //DOF2_SetInt( GetPlayerArquivo( playerid ), "Skin", Player[ playerid ][ Skin ] ); DOF2_SetInt( GetPlayerArquivo( playerid ), "Score", Player[ playerid ][ Score ] ); DOF2_SetInt( GetPlayerArquivo( playerid ), "Dinheiro", GetPlayerMoney( playerid )); DOF2_SetInt( GetPlayerArquivo( playerid ), "Admin", Player[ playerid ][ Admin ] ); DOF2_SetInt( GetPlayerArquivo(playerid), "Morreu", pInfo2[playerid][Morreu]); DOF2_SetInt( GetPlayerArquivo(playerid), "Matou", pInfo2[playerid][Matou]); DOF2_SaveFile(); } return 1; } stock LoadPlayer(playerid) { if( DOF2_FileExists( GetPlayerArquivo( playerid ) ) ) { //Player[ playerid ][ Skin ] = DOF2_GetInt( GetPlayerArquivo( playerid ), "Skin" ); Player[ playerid ][ Score ] = DOF2_GetInt( GetPlayerArquivo( playerid ), "Score" ); Player[ playerid ][ Dinheiro ] = DOF2_GetInt( GetPlayerArquivo( playerid ), "Dinheiro" ); Player[ playerid ][ Admin ] = DOF2_GetInt( GetPlayerArquivo( playerid ), "Admin" ); pInfo2[playerid][Matou] = DOF2_GetInt( GetPlayerArquivo(playerid), "Matou"); pInfo2[playerid][Morreu] = DOF2_GetInt( GetPlayerArquivo(playerid), "Morreu"); SetPlayerScore( playerid, Player[ playerid ][ Score ] ); GivePlayerMoney( playerid, Player[ playerid] [ Dinheiro ] ); //SetPlayerSkin(playerid, Player[ playerid ][ Skin ] ); } return 1; } |
// SALVAR
new String[50], Nome[MAX_PLAYER_NAME];
GetPlayerName(playerid, Nome, sizeof Nome);
format(String, sizeof String, "Pasta/%s.ini", Nome);
DOF2_SetInt(String, "Morreu", pInfo[playerid][Morreu]);
DOF2_SetInt(String, "Matou", pInfo[playerid][Matou]);
// CARREGAR
new String[50], Nome[MAX_PLAYER_NAME];
GetPlayerName(playerid, Nome, sizeof Nome);
format(String, sizeof String, "Pasta/%s.ini", Nome);
pInfo[playerid][Matou] = DOF2_GetInt(String, "Matou");
pInfo[playerid][Morreu] = DOF2_GetInt(String, "Morreu");
if( DOF2_FileExists( GetPlayerArquivo( playerid ) ) )
{
DOF2_CreateFile(GetPlayerArquivo(playerid));
}
if(!DOF2_FileExists( ..) ) DOF2_CreateFile(..); //Se nгo existir, criar!
@PedroH, nossa em.. De onde vc tirou essa lуgica ? '-'
PHP код:
PHP код:
|
OnPlayerDisconnect.. new String[50], Nome[MAX_PLAYER_NAME]; GetPlayerName(playerid, Nome, sizeof Nome); format(String, sizeof String, "Pasta2/%s.ini", Nome); DOF2_SetInt(String, "Morreu", pInfo2[playerid][Morreu]); DOF2_SetInt(String, "Matou", pInfo2[playerid][Matou]); OnPlayerSpawn... new String[50], Nome[MAX_PLAYER_NAME]; GetPlayerName(playerid, Nome, sizeof Nome); format(String, sizeof String, "Pasta/%s.ini", Nome); DOF2_SetInt(String, "Morreu", pInfo2[playerid][Morreu]); DOF2_SetInt(String, "Matou", pInfo2[playerid][Matou]); SetTextPlayer(playerid); |
C:\Users\Pedro W7\Desktop\matoumorreu.pwn(47) : error 035: argument type mismatch (argument 3) C:\Users\Pedro W7\Desktop\matoumorreu.pwn(4 ![]() C:\Users\Pedro W7\Desktop\matoumorreu.pwn(54) : error 035: argument type mismatch (argument 3) C:\Users\Pedro W7\Desktop\matoumorreu.pwn(55) : error 035: argument type mismatch (argument 3) C:\Users\Pedro W7\Desktop\matoumorreu.pwn(6 ![]() C:\Users\Pedro W7\Desktop\matoumorreu.pwn(69) : error 033: array must be indexed (variable "Nome") C:\Users\Pedro W7\Desktop\matoumorreu.pwn(72) : error 010: invalid function or declaration Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase |
#define FILTERSCRIPT #include <a_samp> #include DOF2 enum Playerinfos { Matou, Morreu }; new pInfo2[MAX_PLAYERS][Playerinfos]; public OnFilterScriptInit() { printf("Sistema de salvamento de Score carregado!"); return 1; } public OnFilterScriptExit() { DOF2_Exit(); printf("Sistema de salvamento de Score descarregado!"); return 1; } public OnPlayerDeath(playerid, killerid, reason) { pInfo2[killerid][Matou]++; pInfo2[playerid][Morreu]++; return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { new String[50], Nome[MAX_PLAYER_NAME]; GetPlayerName(playerid, Nome, sizeof Nome); format(String, sizeof String, "Pasta2/%s.ini", Nome); if(DOF2_FileExists(String)) { DOF2_SetInt(String, "Morreu", Nome); DOF2_SetInt(String, "Matou", Nome); DOF2_SaveFile(); } else { DOF2_CreateFile(String); DOF2_SetInt(String, "Morreu", Nome); DOF2_SetInt(String, "Matou", Nome); DOF2_SaveFile(); } return 1; } public OnPlayerSpawn(playerid) { new String[50], Nome[MAX_PLAYER_NAME]; GetPlayerName(playerid, Nome, sizeof Nome); format(String, sizeof (String), "Pasta2/%s.ini", Nome); if(DOF2_FileExists(String)) { Nome = DOF2_GetInt(String, "Matou"); Nome = DOF2_GetInt(String, "Morreu"); } } return 1; } |
public OnPlayerDisconnect(playerid, reason)
{
new
String[50],
Nome[MAX_PLAYER_NAME]
;
GetPlayerName(playerid, Nome, sizeof Nome);
format(String, sizeof String, "Pasta2/%s.ini", Nome);
if(!DOF2_FileExists(String)) { DOF2_CreateFile(String); }
DOF2_SetInt(String, "Morreu", pInfo2[playerid][Morreu]);
DOF2_SetInt(String, "Matou", pInfo2[playerid][Matou]);
DOF2_SaveFile();
return 1;
}
public OnPlayerConnect(playerid)
{
pInfo2[playerid][Matou] = EOS;
pInfo2[playerid][Morreu] = EOS;
new
String[50],
Nome[MAX_PLAYER_NAME]
;
GetPlayerName(playerid, Nome, sizeof Nome);
format(String, sizeof (String), "Pasta2/%s.ini", Nome);
if(DOF2_FileExists(String))
{
pInfo2[playerid][Matou] = DOF2_GetInt(String, "Matou");
pInfo2[playerid][Morreu] = DOF2_GetInt(String, "Morreu");
}
return 1;
}