Add fire to House Entrance!
#1

Hello, Does anyone know how to add randomly fire to houses? And when fire is up to send message to firemans?
I find a code , but i didn't know if it's right!
Код:
forward AddFiresHouse(houseid);
public AddFiresHouse(houseid)
{
	for(new i = 1;i< 1000; i++)
    {
    	if(FireObjHouse[i] == 0)
     	{
			new ID = i;
			new Float:x1, Float:y1, Float:z1;
			x1 = HouseData[houseid][hEntrancex];
			y1 = HouseData[houseid][hEntrancey];
			z1 = HouseData[houseid][hEntrancez];
			FireObjHouse[ID] = CreateObject(18688, x1, y1, z1, 0, 0, 0.0);
			i = 10001;
			FireHouse[1][houseid] = FireObjHouse[ID];
			TotalFires++;
			FiresHouse[houseid]++;
			FireHealthHouse[1][houseid] = 15;
			for(new j = 1;j< 1000; j++)
		    {
		    	if(FireObjHouse[j] == 0)
		     	{
   				 	ID = j;
					new Float:x2, Float:y2, Float:z2;
					x2 = HouseData[houseid][hEntrancex];
					y2 = HouseData[houseid][hEntrancey];
					z2 = HouseData[houseid][hEntrancez];
					FireObjHouse[ID] = CreateObject(18688, x2, y2, z2, 0, 0, 0.0);
					j = 10001;
					FireHouse[2][houseid] = FireObjHouse[ID];
					TotalFires++;
					FiresHouse[houseid]++;
					FireHealthHouse[2][houseid] = 28;
					for(new k = 1;k< 1000; k++)
				    {
				    	if(FireObjHouse[k] == 0)
				     	{
							ID = k;
							new Float:x3, Float:y3, Float:z3;
							x3 = HouseData[houseid][hEntrancex];
							y3 = HouseData[houseid][hEntrancey];
							z3 = HouseData[houseid][hEntrancez];
							FireObjHouse[ID] = CreateObject(18688, x3, y3, z3, 0, 0, 0.0);
							k = 10001;
							FireHouse[3][houseid] = FireObjHouse[ID];
							TotalFires++;
							FiresHouse[houseid]++;
							FireHealthHouse[3][houseid] = 46;
							for(new l = 1;l< 1000; l++)
						    {
						    	if(FireObjHouse[l] == 0)
						     	{
									ID = l;
									new Float:x4, Float:y4, Float:z4;
									x4 = HouseData[houseid][hEntrancex];
									y4 = HouseData[houseid][hEntrancey];
									z4 = HouseData[houseid][hEntrancez];
									FireObjHouse[ID] = CreateObject(18688, x4, y4, z4, 0, 0, 0.0);
									l = 10001;
									FireHouse[4][houseid] = FireObjHouse[ID];
									TotalFires++;
									FiresHouse[houseid]++;
									FireHealthHouse[4][houseid] = 65;
									for(new h = 1;h< 1000; h++)
								    {
								    	if(FireObjHouse[h] == 0)
								     	{
											ID = h;
											new Float:x5, Float:y5, Float:z5;
											x5 = HouseData[houseid][hEntrancex];
											y5 = HouseData[houseid][hEntrancey];
											z5 = HouseData[houseid][hEntrancez];
											FireObjHouse[ID] = CreateObject(18688, x5, y5, z5, 0, 0, 0.0);
											h = 10001;
											FireHouse[5][houseid] = FireObjHouse[ID];
											TotalFires++;
											FiresHouse[houseid]++;
											FireHealthHouse[5][houseid] = 88;
										}
									}
								}
							}
						}
					}
				}
			}

		}
	}
	return 1;
}
Who can help me?
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Messages In This Thread
Add fire to House Entrance! - by MrTea - 07.05.2017, 08:56
Re: Add fire to House Entrance! - by YouHack - 07.05.2017, 10:33
Re: Add fire to House Entrance! - by MrTea - 07.05.2017, 11:09
Re: Add fire to House Entrance! - by YouHack - 07.05.2017, 11:11
Re: Add fire to House Entrance! - by MrTea - 07.05.2017, 12:59
Re: Add fire to House Entrance! - by GTLS - 08.05.2017, 11:39
Re: Add fire to House Entrance! - by MrTea - 08.05.2017, 23:44
Re: Add fire to House Entrance! - by GTLS - 09.05.2017, 06:28
Re: Add fire to House Entrance! - by zedshadowzw - 09.05.2017, 06:58
Re: Add fire to House Entrance! - by MrTea - 09.05.2017, 10:45

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