27.04.2017, 04:24
Error seems to be somewhere here.
Code:
new string[360]; case 0: { format(string, sizeof(string), "* %s takes an item from the %s\'s corpse.", GetName(playerid), cActor[i][cName]); ProxDetector(8.0, playerid, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); GivePlayerMoney(playerid, cActor[i][Money]); cActor[i][Money] = 0 } case 1: { format(string, sizeof(string), "* %s takes an item from %s\'s corpse.", GetName(playerid), cActor[i][cName]); ProxDetector(8.0, playerid, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); PlayerInfo[playerid][dLSD] += cActor[i][LSD]; cActor[i][LSD] = 0; } case 2: { format(string, sizeof(string), "* %s takes an item from %s\'s corpse.", GetName(playerid), cActor[i][cName]); ProxDetector(8.0, playerid, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); PlayerInfo[playerid][dCocaine] += cActor[i][Cocaine]; cActor[i][Cocaine] = 0; } case 3: { format(string, sizeof(string), "* %s takes an item from %s\'s corpse.", GetName(playerid), cActor[i][cName]); ProxDetector(8.0, playerid, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); PlayerInfo[playerid][dMarijuana] += cActor[i][Marijuana]; cActor[i][Marijuana] = 0; } case 4: { format(string, sizeof(string), "* %s takes an item from %s\'s corpse.", GetName(playerid), cActor[i][cName]); ProxDetector(8.0, playerid, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); PlayerInfo[playerid][dMeth] += cActor[i][Meth]; cActor[i][Meth] = 0; } case 5: { format(string, sizeof(string), "* %s takes an item from %s\'s corpse.", GetName(playerid), cActor[i][cName]); ProxDetector(8.0, playerid, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); PlayerInfo[playerid][Ecstasy] += cActor[i][Ecstasy]; cActor[i][Ecstasy] = 0; } case 6: { format(string, sizeof(string), "* %s takes an item from %s\'s corpse.", GetName(playerid), cActor[i][cName]); ProxDetector(8.0, playerid, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); PlayerInfo[playerid][dHeroin] += cActor[i][Heroin]; cActor[i][Heroin] = 0; } case 7: { format(string, sizeof(string), "* %s takes an item from %s\'s corpse.", GetName(playerid), cActor[i][cName]); ProxDetector(8.0, playerid, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); PlayerInfo[playerid][dCrack] += cActor[i][dCrack]; cActor[i][dCrack] = 0; }