26.08.2009, 15:11 
	
	
	
		Nice way of doing this;
You just eject the player, apply an animation and let them fall, no timers with SetPlayerPos. I actually never thought of that, nice idea.
	
	
	
You just eject the player, apply an animation and let them fall, no timers with SetPlayerPos. I actually never thought of that, nice idea.


