24.08.2016, 17:56
Set the camera view, and make sure that's how classes are created with the script you're using. It does work, tested it on a blank script.
It sets the player's skin and position on spawn.
pawn Код:
// ** INCLUDES
#include <a_samp>
// ** MAIN
main()
{
print("Loaded \"blank.amx\".");
}
// ** CALLBACKS
public OnGameModeInit()
{
AddPlayerClass(119, -1971.0557,134.8813,27.6875,88.5718,0,0,0,0,0,0); // Class ID 0 = Civilian
return 1;
}
public OnGameModeExit()
{
return 1;
}