AddPlayerClass - Printable Version
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+--- Thread: AddPlayerClass (
/showthread.php?tid=615611)
AddPlayerClass -
XHunterZ - 24.08.2016
I'm currently adding class system to my server, i use AddPlayerClass, when i compiled it, uploaded it on my sa-mp server, and when i logged into game, changed skin using right left button, it doesn't change skin from CJ..
Re: AddPlayerClass -
SickAttack - 24.08.2016
Please refer to the wiki:
https://sampwiki.blast.hk/wiki/AddPlayerClass
Check out the function's arguments: (skin, Float:x, Float:y, Float:z, Float:Angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo)
Check out the skin IDs:
https://sampwiki.blast.hk/wiki/Skins:All
Make sure that's how the script creates classes.
Re: AddPlayerClass -
XHunterZ - 24.08.2016
can't be wrong, used /save command ingame..
Re: AddPlayerClass -
SickAttack - 24.08.2016
Post the code of it, you also have to set the camera view.
Re: AddPlayerClass - WhiteGhost - 24.08.2016
Post an example of how you did one.
- Sorry Didnt See SickAttack -
Re: AddPlayerClass -
XHunterZ - 24.08.2016
Код:
AddPlayerClass(119, -1971.0557,134.8813,27.6875,88.5718,0,0,0,0,0,0); // Class ID 0 = Civilian
Re: AddPlayerClass -
SickAttack - 24.08.2016
Set the camera view, and make sure that's how classes are created with the script you're using. It does work, tested it on a blank script.
pawn Код:
// ** INCLUDES
#include <a_samp>
// ** MAIN
main()
{
print("Loaded \"blank.amx\".");
}
// ** CALLBACKS
public OnGameModeInit()
{
AddPlayerClass(119, -1971.0557,134.8813,27.6875,88.5718,0,0,0,0,0,0); // Class ID 0 = Civilian
return 1;
}
public OnGameModeExit()
{
return 1;
}
It sets the player's skin and position on spawn.
Re: AddPlayerClass -
XHunterZ - 26.08.2016
the gamemode was fine, there was sum problem in includes, thanks for helping!