Hitman System
#5

Код:
public OnPlayerDeath(playerid, killerid, reason)
{
    if(ecp[playerid] != 0)
	{
		Prisustvuje[playerid] = false;
		vorcp[playerid] = 0;

	}
	new name[MAX_PLAYER_NAME];
	new string[256];
	//new playercash;
	//new victimteam;
	new Float:px,Float:py,Float:pz;
	//new killerteam;
    //////////////////////////////////////////////////////////////////////////////////////////////////////////////
    KillTimer(DragTimer[playerid]);
	RCP[playerid] = 0;
	DisablePlayerRaceCheckpoint(playerid);
    DisablePlayerCheckpoint(playerid);
	PlayerInfo[playerid][pPilot] = 0;
    PlayerInfo[playerid][pPostar] = 0;
    PlayerInfo[playerid][pRazvozi] = 0;
    PlayerInfo[playerid][pGorivo] = 0;
    PlayerInfo[playerid][pPrehrana] = 0;
    PlayerInfo[playerid][pPrikuplja] = 0;
    PlayerInfo[playerid][pDjubretar] = 0;
    PlayerInfo[playerid][pCistac] = 0;
    PlayerInfo[playerid][pSvercRm] = 0;
    PlayerInfo[playerid][pSvercLcn] = 0;
    PlayerInfo[playerid][pSvercZk] = 0;
    PlayerInfo[playerid][pSvercYak] = 0;
    PlayerInfo[playerid][pRaznesiNovac] = 0;
    PlayerInfo[playerid][pKosi] = 0;
    PlayerInfo[playerid][pRiba] = 0;
    PlayerInfo[playerid][pZito] = 0;
    PlayerInfo[playerid][pStruja] = 0;
    MedicBill[playerid] = 1;
    NeMozeCMD[playerid] = 1;
   	/*prihvatiorgli[playerid] = 9999;
	prihvatiorg[playerid] = 0;*/
	aaaorg[playerid] = 9999;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
	/*victimteam = gTeam[playerid];
	killerteam = gTeam[killerid];*/
	gPlayerSpawned[playerid] = 1;
	PlayerInfo[playerid][pInvWeapon] = 0;
 	PlayerInfo[playerid][pInvAmmo] = 0;
	GetPlayerName(playerid, name, sizeof(name));
	PlayerInfo[playerid][pLocal] = 255;
	GetPlayerPos(playerid, px, py, pz);
    //PlayerInfo[killerid][pKills]++;
    PlayerInfo[playerid][pDeaths]++;
    KillTimer(DragTimer[playerid]);
    //
	if( SearchNadji[ playerid ] != -1 ) {

		SearchNadji[ playerid ] = -1;
		Dimi_DisablePlayerCheckpoint( playerid );
	}
	if(killerid != INVALID_PLAYER_ID && PlayerInfo[ killerid ][ pDatameta ] == 1) {
		if( PlayerInfo[ playerid ][ pHitmenCena ] > 0) {
			if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) {
				if( HitmanInfo[ killerid ][ GoChase ] == playerid ) {
				GivePlayerMoney(killerid, PlayerInfo[ playerid ][ pHitmenCena ]);
 				format( globalstring, sizeof( globalstring ), "{FFFFFF}Hitman %s je izvrsio svoju narudzbu %s i zaradio %d rsd.", ImeIgraca( killerid ), ImeIgraca( playerid ), PlayerInfo[ playerid ][ pHitmenCena ] );
    			SendFamilyMessage(17,0xFF0000FF,globalstring);
				format( string, sizeof( string ), "Ubijeni ste od strane HITMANA");
				SCM(playerid, COLOR_LIGHTRED, string );
				format( string, sizeof( string ), "|Hitman| %s je ubio: %s", ImeIgraca( killerid ), ImeIgraca( playerid ) );
				PosaljiAdminima(COLOR_LIGHTRED, string);
				PlayerInfo[ playerid ][ pHitmenCena ] = 0;
				HitmanInfo[ killerid ][ GoChase ] = 999;
				HitmanInfo[ playerid ][ GetChased ] = 999;
				HitmanInfo[ playerid ][ GotHit ] = 0;
				PlayerInfo[ killerid ][ pDatameta ] = 0;
				Dimi_DisablePlayerCheckpoint( playerid );
				Dimi_DisablePlayerCheckpoint( killerid );
				SearchNadji[ playerid ] = -1;
   				SearchNadji[ killerid ] = -1;
   				PlayerInfo[ playerid ] [ pPlacen ] = 0;
   				PlayerInfo[ killerid ] [ pPlacen ] = 0;
				}
			}
		}
	}
	if(killerid != INVALID_PLAYER_ID)
	{
 		PlayerInfo[killerid][pKills]++;
    }
    if(killerid != INVALID_PLAYER_ID && !IsACop(killerid) && PlayerInfo[ killerid ][ pDatameta ] == 1)
	{
		WantedLevel[killerid] += 2;
		SetPlayerCriminal(killerid,255, "Prvostepeno Ubistvo");
	}
	if(killerid != INVALID_PLAYER_ID)
	{
		if(GetPlayerState(killerid) == 2)
		{
		    if(ProxDetectorS(20, killerid, playerid))
		    {
		        if(!IsPlayerInAnyVehicle(playerid))
		        {
					if(PlayerInfo[killerid][pMember] == 1||PlayerInfo[killerid][pLeader] == 1||PlayerInfo[killerid][pMember] == 2||PlayerInfo[killerid][pLeader] ==2||PlayerInfo[killerid][pMember] == 3||PlayerInfo[killerid][pLeader] ==3)
		    		{
		    		    SendClientMessage(killerid, COLOR_YELLOW, "To je bilo drive-by ubistvo ne radi to vise!.");
						return 1;
					}
					SetPlayerCriminal(killerid,255,"Ubistvo");
					SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid)+1);
					return 1;
				}
			}
		}
	}
	new caller = Mobile[playerid];
	if(caller != 255)
	{
		if(caller < 255)
		{
			SendClientMessage(caller,  COLOR_GRAD2, "   Linija se prekinula....");
			CellTime[caller] = 0;
			CellTime[playerid] = 0;
			Mobile[caller] = 255;
		}
		Mobile[playerid] = 255;
		CellTime[playerid] = 0;
	}
	ClearCrime(playerid);
	if(GettingCK[playerid] < 999)
	{
	    if(IsPlayerConnected(killerid))
	    {
	        if(OnCK[killerid] < 999)
	        {
	            new killer[MAX_PLAYER_NAME];
	            new dier[MAX_PLAYER_NAME];
	            GetPlayerName(playerid, dier, sizeof(dier));
				GetPlayerName(killerid, killer, sizeof(killer));
	            format(string, sizeof(string), "* %s je izvrsio Character Kill na vama, ne mozete igrati sa vasim likom vise.",killer);
	            SendClientMessage(playerid, COLOR_LIGHTRED, string);
	            format(string, sizeof(string), "** %s je izvrsio Character Kill na %s **",killer,dier);
	            CKLog(string);
	            BroadCast(COLOR_LIGHTRED, string);
	            PlayerInfo[playerid][pCK] = 1;
	            if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; }
	            else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; }
	            if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; }
	            else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; }
	            KickPlayer[playerid] = 1;
	        }
	    }
	}
	if (BusrouteEast[playerid][0] != 0 || BusrouteWest[playerid][0] != 0)
	{
		if (BusrouteEast[playerid][0] != 0) BusrouteEnd(playerid, BusrouteEast[playerid][1]);
		else if (BusrouteWest[playerid][0] != 0) BusrouteEnd(playerid, BusrouteWest[playerid][1]);
		else BusrouteEnd(playerid, 0);
	}
	if(FarmerVar[playerid] != 0)
	{
	    FarmerVar[playerid] = 0;
	    DisablePlayerCheckpoint(playerid);
	}
	if(DrugFarmerVar[playerid] != 0)
	{
		DrugFarmerVar[playerid] = 0;
		DisablePlayerCheckpoint(playerid);
	}
	if(SmugglerWork[playerid] != 0)
	{
	    SmugglerWork[playerid] = 0;
	    DisablePlayerCheckpoint(playerid);
	}
	if(BackOut[playerid] == 1)
	{
    	BackOut[playerid] = 0;
	}
	if( ListaPrikazana[ playerid ] ) {
		KladionicaTDControl( playerid, false );
	}
    if( MojListicPrikazan[ playerid ] ) {
		KladionicaListicTDControl( playerid, false );
	}
	if( RezultatiPrikazana[ playerid ] ) {
		RezultatiTDControl( playerid, false );
	}
    if( PlayerInBlowJob[ playerid ] != 0 ) {

		switch( PlayerInBlowJob[ playerid ] ) {

	        case 1: {

				DestroyActor( Sex_Lisa );
				WhoreLisa = false;
			}
	        case 2: {

				DestroyActor( Sex_Angelina );
				WhoreAngelina = false;
			}
	        case 3: {

				DestroyActor( Sex_Mia );
				WhoreMia = false;
			}
	        case 4: {

				DestroyActor( Sex_Sendy );
				WhoreSendy = false;
			}
		}
		StopAudioStreamForPlayer( playerid );
	    SetCameraBehindPlayer( playerid );
        PlayerInBlowJob[ playerid ] = 0;
    	SexTDControl( playerid, false );
    	BlowJobCount[ playerid ] = 0;
	    TogglePlayerControllable( playerid, ( true ) );
		ClearAnimations( playerid );
    	KillTimer( PusenjeTimer[ playerid ] );
	}
	killerid = INVALID_PLAYER_ID;
	SetPlayerToTeamColor(playerid);
	return 1;
}
Код:
CMD:contract( playerid, params[] ) {
    if( IsPlayerConnected( playerid ) ) {
        new IDs, amount;
		if( sscanf(params,"ui", IDs, amount)) return SendClientMessage( playerid, -1,"/contract [ID Igraca/Deo Imena] [ novac ]");
        if( IDs == INVALID_PLAYER_ID ) return SendErrorMessage(playerid, "Pogresan ID!");
        if( amount < 1000 || amount > 200000 ) return SendErrorMessage( playerid, "Cena mete mora biti minimum $1000, ili maksimum $200000!");
        if( amount > GetPlayerMoney(playerid) ) return SendErrorMessage( playerid, "Nemate toliko novca sa sobom.");
		if( PlayerInfo[ playerid ][ pLevel ] < 5 ) return SendErrorMessage( playerid, "Morate biti level 5." );
		if( PlayerInfo[ IDs ][ pLevel ] < 5 ) return SendErrorMessage( playerid, "Igrac mora biti level 5." );
		if( PlayerInfo[ ID ][ pAdmin ] >= 1  ) return SendErrorMessage( playerid, "Ne mozete to uraditi na ASM TEAM." );
        if( PlayerInfo[ ID ][ pHelper ] >= 1  ) return SendErrorMessage( playerid, "Ne mozete na supportera." );
		if( IsPlayerConnected( IDs ) ){
            if( IDs != INVALID_PLAYER_ID ) {
                if(PlayerInfo[ IDs ][ pMember ] == 17 || PlayerInfo[IDs][pLeader] == 17) return SendErrorMessage( playerid, "* Ne mozete naruciti ubistvo clanova agencije !");
			    if( IDs == playerid ) return SendErrorMessage( playerid, "* Ne mozete naruciti svoje ubistvo!");

                if( amount > 0 && GetPlayerMoney(playerid) >= amount ) {
                    GivePlayerMoney( playerid, -amount );
                    PlayerInfo[ IDs ][ pHitmenCena ] += amount;
                    format( globalstring, sizeof( globalstring ), "{FFFFFF}* Narucili ste ubistvo %s-a, za %d rsd.",ImeIgraca( IDs ), amount);
                    SCM(playerid, COLOR_WHITE, globalstring );
                    PlayerPlaySound( playerid, 1052, 0.0, 0.0, 0.0 );
					format( globalstring, sizeof( globalstring ), "{FFFFFF}%s je narucio ubistvo %s-a, za %d.", ImeIgraca( playerid ), ImeIgraca( IDs ), amount);
                    SendFamilyMessage(17,0xFF0000FF,globalstring);
                    PlayerInfo[ IDs ][ pPlacen ] = 1;
                	}
                	else
					{
                    	SendErrorMessage( playerid, "Nepravilan iznos transakcije.");
                	}
            	}
        	}
        	else
			{
  			SendErrorMessage( playerid, "Pogresan ID" );
        	}
    }
    return 1;
}
Код:
CMD:givehit( playerid, params[] ) {
	    if( PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) {
				new IDs;
				if( sscanf( params, "u", IDs ) ) return SendClientMessage( playerid, -1,"/givehit [ ID Igraca/Deo Imena ]");
	        	if( IDs == INVALID_PLAYER_ID ) return SendErrorMessage(playerid, "{FF0000}[EX:YU] {FFFFFF}Pogresan ID!");
				if( PlayerInfo[ IDs ][ pAdmin ] > 0 ) return SendErrorMessage(playerid, "{FF0000}[EX:YU] {FFFFFF}Ne mozes na Admin-u." );
				if( PlayerInfo[ IDs ][ pHelper ] > 0 ) return SendErrorMessage(playerid, "{FF0000}[EX:YU] {FFFFFF}Ne mozes na Helper-u." );
				if( PlayerInfo[ playerid ][ pDatameta ] > 0) return SendErrorMessage(playerid, "Vec si preuzeo metu /gpsoff da iskljucis metu!");
                if( HitmanInfo[ IDs ][ GoChase ] < 999 ) return SendErrorMessage( playerid, "{FF0000}[EX:YU] {FFFFFF}Neko je vec preuzeo metu !");
				if(PlayerInfo[IDs][pPlacen] < 1 ) return SendErrorMessage( playerid, "{FF0000}[EX:YU] {FFFFFF}Taj igrac nema metu!");
                
				new Float:X, Float:Y, Float:Z;
				GetPlayerPos( IDs, X, Y, Z );
				Dimi_SetPlayerCheckpoint( playerid, X, Y, Z, 1 );
				SearchNadji[ playerid ] = IDs;
				format( globalstring, sizeof( globalstring ), "{FFFFFF}* Hitman %s, je preuzeo da ubije: %s (ID:%d), za %d rsd.", ImeIgraca( playerid ), ImeIgraca( IDs ), IDs, PlayerInfo[ IDs ][ pHitmenCena ] );
				SendFamilyMessage(17,0xFF0000FF,globalstring);
				HitmanInfo[ playerid ][ GoChase ] = IDsa;
				HitmanInfo[ IDsa ][ GetChased ] = IDs;
				HitmanInfo[ IDsa ][ GotHit ] = 1;
				PlayerInfo[ playerid ] [ pDatameta ] = 1;
				IDsa = 0;
		}
		else return SendClientMessage( playerid, -1,"Niste u mogucnosti koristiti ovu komandu" );
	return true;
}
Reply


Messages In This Thread
Hitman System - by Markoni990 - 23.08.2016, 01:26
Re: Hitman System - by Shinja - 23.08.2016, 01:33
Re: Hitman System - by Markoni990 - 23.08.2016, 15:25
Re: Hitman System - by Shinja - 23.08.2016, 16:27
Re: Hitman System - by Markoni990 - 23.08.2016, 16:34
Re: Hitman System - by Shinja - 23.08.2016, 16:37
Re: Hitman System - by Konstantinos - 23.08.2016, 16:37
Re: Hitman System - by Markoni990 - 23.08.2016, 17:09
Re: Hitman System - by Konstantinos - 23.08.2016, 17:34
Re: Hitman System - by Markoni990 - 23.08.2016, 18:35

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