Hitman System
#1

Hi all. I have problem with hitman system. When someone order a hit on some player using command /contract [id]. Then i or some member of the organisation take the hit using command /givehit [id], then marker shows me on that player to find him and kill him. But when i kill the player when he has a target on him, it shouldn't give me wanted level for killing him, also when i kill him without target it should give me wanted level beause it is normal kill. Sometimes it won't give me wanted level in both cases and sometimes i get wanted level in both cases. Here is a code.

Код:
Pod onplayerdeath

	if(killerid != INVALID_PLAYER_ID && PlayerInfo[ killerid ][ pDatameta ] == 0) {
		if( PlayerInfo[ playerid ][ pHitmenCena ] > 0) {
			if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) {
				if( HitmanInfo[ killerid ][ GoChase ] == playerid ) {
				GivePlayerMoney(killerid, PlayerInfo[ playerid ][ pHitmenCena ]);
 				format( globalstring, sizeof( globalstring ), "{FFFFFF}Hitman %s je izvrsio svoju narudzbu %s i zaradio %d rsd.", ImeIgraca( killerid ), ImeIgraca( playerid ), PlayerInfo[ playerid ][ pHitmenCena ] );
    			SendFamilyMessage(17,0xFF0000FF,globalstring);
				format( string, sizeof( string ), "Ubijeni ste od strane HITMANA");
				SCM(playerid, COLOR_LIGHTRED, string );
				format( string, sizeof( string ), "|Hitman| %s je ubio: %s", ImeIgraca( killerid ), ImeIgraca( playerid ) );
				PosaljiAdminima(COLOR_LIGHTRED, string);
				PlayerInfo[ playerid ][ pHitmenCena ] = 0;
				HitmanInfo[ killerid ][ GoChase ] = 999;
				HitmanInfo[ playerid ][ GetChased ] = 999;
				HitmanInfo[ playerid ][ GotHit ] = 0;
				PlayerInfo[ killerid ][ pDatameta ] = 1;
				DisablePlayerCheckpoint( playerid );
				DisablePlayerCheckpoint( killerid );
				SearchNadji[ playerid ] = -1;
   				SearchNadji[ killerid ] = -1;
   				PlayerInfo[ playerid ] [ pPlacen ] = 0;
   				PlayerInfo[ killerid ] [ pPlacen ] = 0;
				}
			}
		}
	}

	if(killerid != INVALID_PLAYER_ID && !IsACop(killerid) && PlayerInfo[ killerid ][ pDatameta ] == 0)
	{
		WantedLevel[killerid] += 2;
		SetPlayerCriminal(killerid,255, "Prvostepeno Ubistvo");
	}

CMD:givehit( playerid, params[] ) {

	    if( PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) {
				new IDs;
				if( sscanf( params, "u", IDs ) ) return SendClientMessage( playerid, -1,"/givehit [ ID Igraca/Deo Imena ]");
	        		if( IDs == INVALID_PLAYER_ID ) return SendErrorMessage(playerid, "{FF0000}[EX:YU] {FFFFFF}Pogresan ID!");
				if( PlayerInfo[ IDs ][ pAdmin ] > 0 ) return SendErrorMessage(playerid, "{FF0000}[EX:YU] {FFFFFF}Ne mozes na Admin-u." );
				if( PlayerInfo[ IDs ][ pHelper ] > 0 ) return SendErrorMessage(playerid, "{FF0000}[EX:YU] {FFFFFF}Ne mozes na Helper-u." );
				if( PlayerInfo[ playerid ][ pDatameta ] < 1) return SendErrorMessage(playerid, "Vec si preuzeo metu /gpsoff da iskljucis metu!");
                		if( HitmanInfo[ IDs ][ GoChase ] < 999 ) return SendErrorMessage( playerid, "{FF0000}[EX:YU] {FFFFFF}Neko je vec preuzeo metu !");
				if( PlayerInfo[ IDs ][ pPlacen ] < 1 ) return SendErrorMessage( playerid, "{FF0000}[EX:YU] {FFFFFF}Taj igrac nema metu!");
	
                
				new Float:X, Float:Y, Float:Z;
				GetPlayerPos( IDs, X, Y, Z );
				SetPlayerCheckpoint( playerid, X, Y, Z, 1 );
				SearchNadji[ playerid ] = IDs;
				format( globalstring, sizeof( globalstring ), "{FFFFFF}* Hitman %s, je preuzeo da ubije: %s (ID:%d), za %d rsd.", ImeIgraca( playerid ), ImeIgraca( IDs ), IDs, PlayerInfo[ IDs ][ pHitmenCena ] );
				SendFamilyMessage(17,0xFF0000FF,globalstring);
				HitmanInfo[ playerid ][ GoChase ] = IDsa;
				HitmanInfo[ IDsa ][ GetChased ] = IDs;
				HitmanInfo[ IDsa ][ GotHit ] = 1;
				PlayerInfo[ playerid ] [ pDatameta ] = 0;
				IDsa = 0;

		}
		else return SendClientMessage( playerid, -1,"Niste u mogucnosti koristiti ovu komandu" );
	return true;
}
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Messages In This Thread
Hitman System - by Markoni990 - 23.08.2016, 01:26
Re: Hitman System - by Shinja - 23.08.2016, 01:33
Re: Hitman System - by Markoni990 - 23.08.2016, 15:25
Re: Hitman System - by Shinja - 23.08.2016, 16:27
Re: Hitman System - by Markoni990 - 23.08.2016, 16:34
Re: Hitman System - by Shinja - 23.08.2016, 16:37
Re: Hitman System - by Konstantinos - 23.08.2016, 16:37
Re: Hitman System - by Markoni990 - 23.08.2016, 17:09
Re: Hitman System - by Konstantinos - 23.08.2016, 17:34
Re: Hitman System - by Markoni990 - 23.08.2016, 18:35

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