GetAnimationName
#1

When a player is falling, their animation is PED FALL_FALL, but if the player switches to a weapon, it changes. Yet FALL_FALL is still being played psychically. And if the player switches back to fists, it goes to IDLE. It should remain on FALL_FALL in all cases, but it doesn't...
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GetAnimationName - by SickAttack - 19.08.2016, 20:01
Re: GetAnimationName - by SickAttack - 21.08.2016, 05:39

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