14.06.2016, 16:42
here is my saveuser
here is my saveallstats
Here Is My LoadUser_Data
Code:
stock SavePlayer(playerid) { new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); INI_WriteInt(File,"Cash",GetPlayerMoney(playerid)); INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]); INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]); INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]); INI_WriteInt(File,"WantedLevel",GetPlayerWantedLevel(playerid)); INI_WriteInt(File,"Vip",PlayerInfo[playerid][pVip]); INI_WriteInt(File,"Score",GetPlayerScore(playerid)); INI_WriteInt(File,"Condoms",PlayerInfo[playerid][pCondoms]); INI_WriteInt(File,"Banned",PlayerInfo[playerid][pBanned]); INI_WriteInt(File,"Jailed",PlayerInfo[playerid][pJailed]); INI_WriteInt(File,"Drugs",PlayerInfo[playerid][pDrug]); INI_WriteInt(File,"Nopm",PlayerInfo[playerid][pNopm]); INI_WriteInt(File,"Bank",PlayerInfo[playerid][pBank]); INI_WriteInt(File,"Sausages",PlayerInfo[playerid][pSausage]); INI_WriteInt(File,"PassChange",PlayerInfo[playerid][pPassChange]); INI_WriteInt(File,"Mute",PlayerInfo[playerid][pMuted]); INI_Close(File); }
Code:
public SaveAllStats() { for(new i=0;i<MAX_PLAYERS;i++) { new INI:File = INI_Open(UserPath(i)); INI_SetTag(File,"data"); INI_WriteInt(File,"Cash",GetPlayerMoney(i)); INI_WriteInt(File,"Admin",PlayerInfo[i][pAdmin]); INI_WriteInt(File,"Kills",PlayerInfo[i][pKills]); INI_WriteInt(File,"Deaths",PlayerInfo[i][pDeaths]); INI_WriteInt(File,"WantedLevel",GetPlayerWantedLevel(i)); INI_WriteInt(File,"Vip",PlayerInfo[i][pVip]); INI_WriteInt(File,"Score",GetPlayerScore(i)); INI_WriteInt(File,"Condoms",PlayerInfo[i][pCondoms]); INI_WriteInt(File,"Banned",PlayerInfo[i][pBanned]); INI_WriteInt(File,"Jailed",PlayerInfo[i][pJailed]); INI_WriteInt(File,"Drugs",PlayerInfo[i][pDrug]); INI_WriteInt(File,"Nopm",PlayerInfo[i][pNopm]); INI_WriteInt(File,"Bank",PlayerInfo[i][pBank]); INI_WriteInt(File,"Sausages",PlayerInfo[i][pSausage]); INI_WriteInt(File,"PassChange",PlayerInfo[i][pPassChange]); INI_WriteInt(File,"Mute",PlayerInfo[i][pMuted]); INI_Close(File); } SendClientMessageToAll(-1,"Players data have been {F70505}auto saved."); }
Code:
public LoadUser_data(playerid,name[],value[]) { INI_Int("Password",PlayerInfo[playerid][pPass]); INI_Int("Cash",PlayerInfo[playerid][pCash]); INI_Int("Admin",PlayerInfo[playerid][pAdmin]); INI_Int("Kills",PlayerInfo[playerid][pKills]); INI_Int("Deaths",PlayerInfo[playerid][pDeaths]); INI_Int("WantedLevel",PlayerInfo[playerid][pWantedLevel]); INI_Int("Vip",PlayerInfo[playerid][pVip]); INI_Int("Score",PlayerInfo[playerid][pScore]); INI_Int("Condoms",PlayerInfo[playerid][pCondoms]); INI_Int("Banned",PlayerInfo[playerid][pBanned]); INI_Int("Jailed",PlayerInfo[playerid][pJailed]); INI_Int("Drugs",PlayerInfo[playerid][pDrug]); INI_Int("Nopm",PlayerInfo[playerid][pNopm]); INI_Int("Bank",PlayerInfo[playerid][pBank]); INI_Int("Sausages",PlayerInfo[playerid][pSausage]); INI_Int("PassChange",PlayerInfo[playerid][pPassChange]); INI_Int("Mute",PlayerInfo[playerid][pMuted]); return 1; }